For the past three years I've been at the Brown University location teaching Video Game Creation and Adventures in Game Design (with Multimedia Fusion Developer 2), Graphic Arts (Adobe Illustrator & Photoshop mainly) and a hybrid course that combines the two. This year I'll be Lead Instructor at their UC Irvine location.
I could go on forever, and perhaps I will at some point, about how much I love working for iD. It's hand's down the best job I've ever had.
But I specifically wanted to share one of my little side projects for camp. I thought it would be fun to incorporate a Hogwartian house system into the iD camp culture but instead of Hufflepuff and Slytherin, there'd be video game mascots for each house.
In the planning, I wanted each mascot to represent a different game company. I also tried to avoid non-creatures, machines, and player characters. I've nailed down my definite choices for the first three houses and I think I know what I want for the fourth (even though it's a player character). They are as follows:
Creature - Games - Company
Chocobo - Final Fantasy - Square Enix
Epona - Zelda - Nintendo
Zergling - Starcraft - Blizzard
Amaterasu - Okami - Capcom
I even went as far as making crests for each house.
I'm fairly pleased with how these have turned out. I started with the chocobo and tried a technique of illustration with Adobe Illustrator that I had never tried before.
It starts with a scanned in sketch.
Then the entire area of the image is traced with the pen tool.
Until each area is defined. With your white to-be-colored areas overlaid on top of your black shape, the line art is formed.
Assign each area a base color.
Add shadows and highlights and dress it up a bit.
And voila!
It things like this that I seem to do purely for amusement.








No comments:
Post a Comment